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Adopting Agile Methods for Graduate Employability

机译:采用敏捷方法提高毕业生就业能力

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The paper evaluates the impacts of using adaptive contemporary workplace methods for the enhancement of student motivation and learning, along with future employability. The interim effects of incorporating an 'Agile' project management approach within an established Activity-Based Learning strategy are considered for second year undergraduate students in Software Engineering and Computer Games Development environments. A range of observations and measurements are analysed to determine likely cause and effect relationships, supported by the university's virtual learning environment, as a key communications component. The findings suggest that student motivation may be significantly enhanced through online access to interactive multi-media materials in support of an incremental facilitated learning strategy. In addition, local employer interest in graduate recruitment has been increased.
机译:本文评估了使用自适应当代工作场所方法对增强学生的动机和学习以及未来就业能力的影响。对于软件工程和计算机游戏开发环境中的二年级本科生,考虑将“敏捷”项目管理方法纳入已建立的基于活动的学习策略的中期效果。在大学的虚拟学习环境的支持下,对一系列观察和测量进行分析,以确定可能的因果关系,并将其作为关键的沟通组件。研究结果表明,通过在线访问交互式多媒体材料以支持渐进式便利学习策略,可以大大增强学生的动机。此外,当地雇主对毕业生招聘的兴趣也增加了。

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