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Textures recognition through tactile exploration for robotic applications

机译:通过触觉探索来识别机器人应用中的纹理

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Achieving texture recognition through processing of tactile information could significantly improve robotic prehensile and manipulative capabilities. By producing an object signature based on such information, mishandling due to friction or slippage could be avoided. However, this would require acquisition and processing of tactile data in close to real time in order to function at task speed. This paper proposes a new texture-discriminating algorithm that requires very little exploratory movement. We compared the success rate of two types of exploratory movement for the recognition textures with directional properties such as grooves. Another goal of this study was to obtain an algorithm that is largely insensitive to the velocity and contact force of the sensor movement. We used a genetic algorithm to optimize the variables and the topology of our neural network. We improved the results with a new approach to majority voting that does not require numerous samples. Object classification was more than 90% correct and most of the errors involved textures that humans are barely able to differentiate.
机译:通过处理触觉信息来实现纹理识别可以显着提高机器人的感知和操纵能力。通过基于这样的信息产生对象签名,可以避免由于摩擦或打滑而引起的误操作。但是,这将需要接近实时地获取和处理触觉数据,以便以任务速度运行。本文提出了一种新的纹理区分算法,该算法几乎不需要探索运动。我们比较了两种探索性运动对于具有方向特性(例如凹槽)的识别纹理的成功率。这项研究的另一个目标是获得一种对传感器运动的速度和接触力不敏感的算法。我们使用遗传算法来优化神经网络的变量和拓扑。我们采用了不需要大量样本的多数表决新方法来改善结果。对象分类的正确率超过90%,并且大多数错误涉及人类几乎无法区分的纹理。

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