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ONLINE SHOOTING GAME METHOD, ONLINE SHOOTING GAME SERVER PERFORMING THE SAME AND STORAGE MEDIA STORING THE SAME
ONLINE SHOOTING GAME METHOD, ONLINE SHOOTING GAME SERVER PERFORMING THE SAME AND STORAGE MEDIA STORING THE SAME
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机译:在线射击游戏方法,在线射击游戏服务器执行相同的存储媒体,存储相同的
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摘要
An online shooting game method is performed in an online shooting game server capable of being connected to at least one game executing terminal which is able to control a game character. The online shooting game method includes the following steps of: receiving an enemy detecting notification which includes at least one enemy identifier which exists in a first game character which is related to a first game executing terminal; detecting at least one of corresponding enemy location data based on the at least one enemy identifier; and making a second game executing terminal display a location marker related to a corresponding enemy in the second game executing terminal regardless of visual field of a second game character by transmitting the at least one enemy identifier and the at least one corresponding enemy location data to the second game executing terminal which is related to the second game character which belongs to a same team with the first game character. [Reference numerals] (111) First game executing terminal; (112) Second game executing terminal; (120) Online shooting game server; (AA) Network
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