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Statistical physics applied to stone-age civilization

机译:统计物理学应用于石器时代的文明

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About 45000 years ago, symbolic and technological complexity of human artefacts increased drastically. Computer simulations of Powell, Shennan and Thomas (2009) explained it through an increase of the population density, facilitating the spread of information about useful innovations. We simplify this demographic model and make it more similar to standard physics models. For this purpose, we assume that bands (extended families) of stone-age humans were distributed randomly on a square lattice such that each lattice site is randomly occupied with probability p and empty with probability 1 - p. Information spreads randomly from an occupied site to one of its occupied neighbors. If we wait long enough, information spreads from one side of the lattice to the opposite site if and only if p is larger than the percolation threshold; this process was called "ant in the labyrinth" by de Gennes 1976. We modify it by giving the diffusing information a finite lifetime, which shifts the threshold upwards.
机译:大约45000年前,人工制品的象征性和技术复杂性急剧增加。 Powell,Shennan和Thomas(2009)的计算机模拟通过增加人口密度来解释这一点,从而促进了有关有用创新的信息的传播。我们简化了人口统计模型,使其与标准物理模型更加相似。为此,我们假定石器时代人类的乐队(扩展家庭)随机分布在一个正方形格子上,使得每个格子位置以概率p随机占据,以概率1-p空着。信息从一个被占用的站点随机传播到其一个被占用的邻居。如果我们等待足够长的时间,则当且仅当p大于渗透阈值时,信息才会从晶格的一侧扩散到相对的位置。这个过程被de Gennes 1976年称为“迷宫中的蚂蚁”。我们通过赋予扩散信息有限的寿命来对其进行修改,该寿命将阈值向上移动。

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