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A new perspective to the solution and creation of zero sum matrix game with matrix norms

机译:矩阵规范解决和创建零和矩阵游戏的新视角

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We present a novel approach to solve and create a two person zero sum matrix game by using matrix norms. Especially, we show how to obtain approximated game value for any zero sum matrix game without solving any equations using our approaches. We firstly, give the results of the lemmas for the game value depend on the matrix norms of the payoff matrix and some constants k containing the game value v. Then, we introduce row-wise and column-wise induced matrix for the payoff matrix. Moreover, we improve our approaches and present some new theorems for the game value to obtain some inequalities which depend on only the 1 - norm and infinity - norm of the payoff matrix. Furthermore, we state the min-max theorem for p(max) and p(min) which are the maximum and minimum elements of the mixed strategy set, respectively. Finally, we illustrate and show the consistency of our approaches with some test examples. To the best of our knowledge, this is the first study in the literature that is used the matrix norms in game theory. (c) 2018 Elsevier Inc. All rights reserved.
机译:我们介绍了一种通过使用矩阵规范来解决和创建两个人零和矩阵游戏的新方法。特别是,我们展示了如何获得任何零和矩阵游戏的近似游戏值,而不使用我们的方法解决任何方程。首先,给出游戏价值的LEMMA的结果取决于支付矩阵的矩阵规范和包含游戏值v的一些常数k。然后,我们介绍了回报矩阵的行和列明智的矩阵。此外,我们改善了我们的方法,并为游戏价值提供了一些新的定理,以获得一些不等式,这取决于支付矩阵的1 - 常态和无穷大。此外,我们说明p(max)和p(min)的MIN-MAX定理,它们分别是混合策略集的最大和最小元素。最后,我们说明了我们对一些测试示例的方法的一致性。据我们所知,这是在博弈论中使用矩阵规范的文献中的第一次研究。 (c)2018年Elsevier Inc.保留所有权利。

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