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Competing Effects of Mountain Uplift and Landslide Erosion Over Earthquake Cycles

机译:山地隆起和滑坡侵蚀对地震循环的竞争影响

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Large earthquakes can construct mountainous topography by inducing rock uplift but also erode mountains by causing landslides. Observations following the 2008 Wenchuan earthquake show that landslide volumes in some cases match seismically induced uplift, raising questions about how the actions of individual earthquakes accumulate to build topography. Here we model the two-dimensional surface displacement field generated over a full earthquake cycle accounting for coseismic deformation, postseismic relaxation, landslide erosion, and erosion-induced isostatic compensation. We explore the related volume balance across different seismotectonic and topographic conditions and revisit the Wenchuan case in this context. The ratio (Ω) between landslide erosion and uplift is most sensitive to parameters determining landslide volumes (particularly earthquake magnitude M_w, seismic energy source depth, and failure susceptibility, as well as the seismological factor responsible for triggering landslides), and is moderately sensitive to the effective elastic thickness of lithosphere, T_e. For a specified magnitude, more erosive events (higher Ω) tend to occur at shallower depth, in thicker-T_e lithosphere, and in steeper, more landslide-prone landscapes. For given landscape and seismotectonic conditions, the volumes of both landslides and uplift to first order positively scale with M_w and seismic moment M_o. However, higher M_w earthquakes generate lower landslide and uplift volumes per unit M_o, suggesting lower efficiency in the use of seismic energy to drive topographic change. With our model, we calculate the long-term average seismic volume balance for the eastern Tibetan region and find that the net topographic effect of earthquakes in this region tends to be constructive rather than erosive. Overall, destructive events are rare when considering processes over the full earthquake cycle, although they are more likely if only considering the coseismic volume budget (as was
机译:大地震可以通过诱导岩石隆起来构建山地地形,而且通过造成滑坡来侵蚀山脉。 2008年汶川地震后的观察结果表明,在某些情况下,山体积卷比赛地震诱导的隆起,提高了各地震如何积累以建立地形的问题。在这里,我们模拟了在全地震周期核算中产生的二维表面位移场,用于电影变形,后震性松弛,滑坡侵蚀和侵蚀诱导的等静电补偿。我们探讨不同地震型和地形条件的相关音量平衡,并在这种情况下重新审视汶川案。滑坡侵蚀和隆起之间的比率(ω)对确定滑坡体积(特别是地震幅度M_W,地震能量深度和故障敏感性的参数最敏感,以及负责触发滑坡的地震因素),对其进行适度敏感岩石圈,T_E的有效弹性厚度。对于指定的幅度,在较薄的深度,较厚的岩石圈和更陡峭的山坡上,较近的滑坡易受景观景观,更加腐蚀事件(更高Ω)趋于发生。对于给定的景观和地震局部条件,山体滑坡的卷和隆起的升级与M_W和地震时刻M_O积极缩放。然而,较高的M_W地震每单位M_O产生较低的滑坡和提升体积,表明使用地震能量效率降低以驱动地形变化。通过我们的模型,我们计算了西藏地区东部的长期平均地震体积平衡,发现该地区地震的净地形效应往往是建设性的,而不是侵蚀性。总的来说,在考虑完全地震周期的过程时,破坏性事件很少见,尽管如果只考虑电影发电池批量预算(如此)更有可能

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