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首页> 外文期刊>The international journal of medical robotics + computer assisted surgery: MRCAS >Improving the human–robot interface for telemanipulated robotic long bone fracture reduction: Joystick device vs. haptic manipulator
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Improving the human–robot interface for telemanipulated robotic long bone fracture reduction: Joystick device vs. haptic manipulator

机译:改善人体机器人界面,用于直维管机器人长骨骨折减少:操纵杆装置与触觉操纵器

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Abstract Objectives Intramedullary nailing is the treatment of choice for femoral shaft fractures. However, there are several problems associated with the technique, e.g. high radiation exposure and rotational malalignment. Experimental robotic assistance has been introduced to improve the quality of the reduction and to reduce the incidence of rotational malalignment. In the current study, we compare two devices for control of the fracture fragments during telemanipulated reduction. Methods Ten male and ten female subjects were asked to participate as examiners in this experiment. A computer program was developed to render and manipulate CT‐based renderings of femur fracture bone fragments. The user could manipulate the fragments using either a simple joystick device or a haptic manipulator. Each examiner performed telemanipulated reduction of 10 virtual fracture models of varying difficulty with each device (five in a ‘training phase’ and five in a ‘testing phase’). Mixed models were used to test whether using the haptic device improved alignment accuracy and improved reduction times compared to using a joystick. Results Reduction accuracy was not significantly different between devices in either the training phase or the testing phase ( P ??0.05). Reduction time was significantly higher for the Phantom device than for the Joystick in the training phase ( P ??0.0001), but it was no different in the testing phase ( P ?=?0.865). High spatial ability with electronics had a significant effect on the alignment of fracture reduction and time to reduction. Conclusions The Joystick and the Phantom devices resulted in similarly accurate reductions, with the Joystick having an easier learning curve. The Phantom device offered no advantage over the Joystick for fracture telemanipulation. Considering the high cost of the Phantom device and the lack of a demonstrable advantage over the Joystick, its use is not justified for implementation in a fracture telemanipulation workflow. The Joystick remains as a low‐cost and effective device for developing 3D fracture telemanipulation techniques.
机译:摘要目的髓内钉是股骨轴骨折的选择。然而,例如技术有几个问题,例如技术。高辐射暴露和旋转恶性。已经引入了实验机器人援助,以提高减少的质量,并降低旋转恶性的发病率。在目前的研究中,我们比较两种装置,用于控制折断片段在双重减少期间的裂缝片段。方法要求十个男性和十个女性受试者作为审查员在这个实验中参加。开发了一种计算机程序,以渲染和操作基于CT的股骨骨折骨碎片的渲染。用户可以使用简单的操纵杆设备或触觉机械手来操纵片段。每位考官对每个设备进行电缆减少10个虚拟骨折模型的不同难度(在“训练阶段”和“测试阶段”中的五个)。混合模型用于测试是否使用触觉装置改善对准精度并与使用操纵杆进行改善的减少时间。结果在训练阶段或测试阶段的装置之间没有显着差异(P?& 0.05)。幻像装置的减少时间明显高于训练阶段中的操纵杆(p≤≤0.0001),但在测试阶段没有什么不同(p?= 0.865)。具有电子器件的高空间能力对断裂减少和减少时间的对准具有显着影响。结论操纵杆和幻象装置导致同样准确的减少,具有更容易学习曲线的操纵杆。 Phantom器件没有通过操纵杆提供折断Telemanipulation的优势。考虑到幻影装置的高成本和在操纵杆上缺乏明显的优势,它的使用并不是为了在骨折Telemanipulation工作流程中实现。操纵杆仍然是开发3D骨折电话管理技术的低成本和有效的装置。

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