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Computer Science and Philosophy: Did Plato Foresee Object-Oriented Programming?

机译:计算机科学与哲学:柏拉图预见面向对象的编程吗?

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摘要

This paper contains a discussion of striking similarities between influential philosophical concepts of the past and the approaches currently employed in selected areas of computer science. In particular, works of the Pythagoreans, Plato, Abelard, Ash'arites, Malebranche and Berkeley are presented and contrasted with such computer science ideas as digital computers, object-oriented programming, the modelling of an object's actions and causality in virtual environments, and 3D graphics rendering. The intention of this paper is to provoke the computer science community to go off the beaten path in order to find inspiration for the development of new approaches in software engineering.
机译:本文讨论了过去的流行哲学概念与目前在计算机科学的选定领域采用的方法之间的醒目相似之处。 特别是,毕达哥兰人,柏拉图,阿巴德,灰石,马公布和伯克利的作品被呈现并与数字计算机,面向对象的编程,对象的操作和虚拟环境中的因果关系的建模,以及 3D图形渲染。 本文的目的是挑起计算机科学界,走出人迹罕至的道路,以便找到开发软件工程新方法的灵感。

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