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首页> 外文期刊>電子情報通信学会技術研究報告. 衛星通信. Satellite Telecommunications >Earth science data visualization based on cross-platform 3D game engine
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Earth science data visualization based on cross-platform 3D game engine

机译:基于跨平台3D游戏引擎的地球科学数据可视化

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摘要

Data visualization is important process in other to understand various simulated data regarding objects that we cannot observe directly in space field and complicated and multidimensional data in remote sensing field. Nevertheless, for science data visualization, researchers have used precious specific software or have implemented visualization tools directly with a lot of effort using additional mathematical knowledge and program technic. In order to overcome this problem we propose a data visualization using Unity which is taken center stage recently in game development field. The Unity which has a powerful rendering engine enough for data visualization provides intuitive graphic user interface to enable non-programmer to use various functions of the engine and build functions to distribute various platform such as Windows, Linux, iOS, Android, etc. The experimental results show that our method can utilized for various space application such as satellite simulation, meteorological data visualization application, space weather monitoring application and science education presentation application.
机译:数据可视化是另外一个重要的过程,用于理解关于我们在空间领域中无法直接观察到的物体的各种模拟数据以及在遥感领域中复杂而多维的数据。然而,对于科学数据可视化,研究人员使用了额外的数学知识和程序技术,使用了珍贵的特定软件,或者通过大量的努力直接实现了可视化工具。为了克服这个问题,我们提出了使用Unity进行数据可视化的方法,该方法最近在游戏开发领域处于中心地位。具有强大的渲染引擎足以进行数据可视化的Unity提供了直观的图形用户界面,使非程序员可以使用引擎的各种功能并构建功能来分发各种平台,例如Windows,Linux,iOS,Android等。结果表明,该方法可用于卫星仿真,气象数据可视化应用,空间天气监测应用和科学教育演示应用等各种空间应用。

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