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首页> 外文期刊>Applied Sciences >Real-Time Whole-Body Imitation by Humanoid Robots and Task-Oriented Teleoperation Using an Analytical Mapping Method and Quantitative Evaluation
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Real-Time Whole-Body Imitation by Humanoid Robots and Task-Oriented Teleoperation Using an Analytical Mapping Method and Quantitative Evaluation

机译:类人机器人实时全身体模仿和面向任务的遥测分析映射方法和定量评估

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摘要

Due to the limitations on the capabilities of current robots regarding task learning and performance, imitation is an efficient social learning approach that endows a robot with the ability to transmit and reproduce human postures, actions, behaviors, etc., as a human does. Stable whole-body imitation and task-oriented teleoperation via imitation are challenging issues. In this paper, a novel comprehensive and unrestricted real-time whole-body imitation system for humanoid robots is designed and developed. To map human motions to a robot, an analytical method called geometrical analysis based on link vectors and virtual joints (GA-LVVJ) is proposed. In addition, a real-time locomotion method is employed to realize a natural mode of operation. To achieve safe mode switching, a filter strategy is proposed. Then, two quantitative vector-set-based methods of similarity evaluation focusing on the whole body and local links, called the Whole-Body-Focused (WBF) method and the Local-Link-Focused (LLF) method, respectively, are proposed and compared. Two experiments conducted to verify the effectiveness of the proposed methods and system are reported. Specifically, the first experiment validates the good stability and similarity features of our system, and the second experiment verifies the effectiveness with which complicated tasks can be executed. At last, an imitation learning mechanism in which the joint angles of demonstrators are mapped by GA-LVVJ is presented and developed to extend the proposed system.
机译:由于当前机器人在任务学习和性能方面的能力受到限制,因此模仿是一种有效的社交学习方法,它赋予了机器人像人类一样的能力来传递和再现人类的姿势,动作,行为等。稳定的全身模仿和通过模仿进行的面向任务的远程操作是具有挑战性的问题。本文设计并开发了一种新颖的,不受限制的,适用于人形机器人的实时全身模仿系统。为了将人体运动映射到机器人,提出了一种基于链接矢量和虚拟关节的几何分析方法(GA-LVVJ)。另外,采用实时移动方法来实现自然的操作模式。为了实现安全模式切换,提出了一种滤波策略。然后,分别针对全身和局部链接的两种基于向量集的基于相似性评估的方法,分别称为整体关注(WBF)方法和局部关注于本地(LLF)方法,并提出比较。报告了两个实验,以验证所提出的方法和系统的有效性。具体来说,第一个实验验证了我们系统的良好稳定性和相似性,第二个实验验证了执行复杂任务的有效性。最后,提出并开发了一种模仿学习机制,其中演示者的关节角度通过GA-LVVJ进行映射,以扩展该系统。

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