首页> 外文会议>Ultrasonic Imaging and Signal Processing; Progress in Biomedical Optics and Imaging; vol.7 no.33 >Advanced volume rendering algorithm for real-time 3D ultrasound: Integrating pre-integration into shear-image-order algorithm
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Advanced volume rendering algorithm for real-time 3D ultrasound: Integrating pre-integration into shear-image-order algorithm

机译:实时3D超声的高级体绘制算法:将预积分集成到剪切图像顺序算法中

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Volume rendering in 3D ultrasound is a challenging task due to the large amount of computation required for real-time rendering. The shear-warp algorithm has been traditionally used for 3D ultrasound rendering for its effectiveness in lowering computing cost. However, this lowered computing cost does come at the price of reduced image quality due to (a) the presence of final warp interpolation, which smoothes out fine details and (b) sampling only at discrete slice locations, which introduces aliasing, e.g., staircase artifacts. For 3D ultrasound, we have merged pre-integration with the shear-image-order algorithm to overcome both limitations of shear-warp while still enjoying the computational savings. Pre-integration overcomes -the aliasing artifacts while shear-image-order preserves details. We have also developed a technique to integrate shading coefficient into pre-integrated rendering. This pre-integrated shear-image-order algorithm, with slightly higher computation than what is required to support the shear-warp algorithm, improves the quality of the rendered image significantly. In this paper, we discuss the pre-integrated shear-image-order algorithm and present the results of subjective quality evaluation on several data sets. We have also analyzed how this algorithm can be implemented on an advanced digital signal processor (DSP) to achieve real-time performance.
机译:由于实时渲染需要大量计算,因此3D超声中的体积渲染是一项具有挑战性的任务。剪切翘曲算法传统上已用于3D超声渲染,因为它可有效降低计算成本。但是,这种降低的计算成本的确是以降低图像质量为代价的,这是因为(a)存在最终的翘曲插值,这平滑了精细的细节,并且(b)仅在离散的切片位置进行了采样,这会引入混叠,例如阶梯文物。对于3D超声,我们将预积分与剪切图像顺序算法合并在一起,以克服剪切翘曲的两个局限性,同时仍能节省计算量。预整合克服了混叠伪影,而剪切图像顺序保留了细节。我们还开发了一种将阴影系数集成到预集成渲染中的技术。这种预集成的剪切图像排序算法比支持剪切扭曲算法所需的计算量略高,从而显着提高了渲染图像的质量。在本文中,我们讨论了预集成的剪切图像排序算法,并在几个数据集上给出了主观质量评估的结果。我们还分析了如何在高级数字信号处理器(DSP)上实现该算法以实现实时性能。

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