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Perception of Mathematics Game's Design for Primary School: Based on Teachers' Opinions

机译:对小学数学游戏设计的看法:基于教师意见

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Unmistakable methods can be used for learning, and they can be looked at in a few viewpoints, particularly those identified with learning results. In this paper, we introduce an examination with a specific end goal to think about the design adequacy and development's requirement of a game based learning (GBL) approach that is about to be used in LINUS screening for mathematics subject in primary school. The approach includes multiple interaction forms regarding addition and subtraction operation in mathematics based on LINUS constructs. Ten teachers from three different school located in Batu Pahat have participated in the study. The investigations involving survey activity by using questionnaire as the instrument. While breaking down the results, the outcomes demonstrated that the kids observed the amusement to be all the more fulfilling if there are less levels and more colours. Since the survey were conducted to a very common type of school in Malaysia, we believe game that is about to be built based on opinion gained could be utilized as an effective instrument in primary schools to strengthen pupils' lessons.
机译:难以理解的方法可以用于学习,可以在几个观点出发,特别是那些以学习结果确定的方法。在本文中,我们介绍了一个特定的最终目标,以考虑设计充足和开发的基于游戏的学习(GBL)方法,即即将用于小学的大学数学科目的Linus筛选。该方法包括基于Linus构建体的数学中的添加和减法操作的多种交互形式。来自位于巴特帕特的三所不同学校的十名教师参加了这项研究。使用调查问卷作为仪器的调查活动的调查。在分解结果的同时,结果表明,如果较少的水平和更多的颜色,孩子们会观察到娱乐更加满足。自调查是在马来西亚进行的一个非常常见的学校进行,我们认为即将基于舆论建造的游戏可用于加强学生课程的主要学校有效的乐器。

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