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Validation of Executable Application Models Mapped onto Network-on-Chip Platforms

机译:验证可执行应用程序模型映射到片上平台的平台

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Due to the increasing design size, complexity, and heterogeneity of today's embedded systems, designers need novel design methods in order to validate application-specific functionality together with different platform implementation alternatives. Ideally, this should happen at as early stage of the design process as possible, so that designers can explore the design space before they have to commit to specific processor architectures or custom hardware implementation. This paper takes advantage of the hierarchical design style and the support for heterogeneous Models of Computation (MoC) existing in actor-oriented frameworks and presents a methodology for modelling and validation of multiprocessor embedded systems. The proposed methodology is fully model-based, with different modelling styles for the application and the underlying implementation platform. In this paper we focus on the validation of applications modelled using Ptolemy II actors and UML sequence diagrams, mapped onto multiprocessor Network-on-Chip (NoC) platforms. We also present a case study, where one executable application model is mapped onto different NoC topologies, and show the simulation results for communication latency of each alternative.
机译:由于设计大小,复杂性和当今嵌入式系统的复杂性和异质性,设计人员需要新颖的设计方法,以便与不同的平台实现替代方案一起验证特定于应用程序的功能。理想情况下,这应该在设计过程的早期阶段发生,因此设计人员可以在必须提交特定处理器架构或自定义硬件实现之前探索设计空间。本文利用了参与者框架中存在的分层设计风格和对计算(MOC)的异构模型的支持,并提出了一种用于建模和验证多处理器嵌入式系统的方法。该提出的方法是基于模型的,具有不同的建模样式,用于应用程序和底层实现平台。在本文中,我们专注于使用PtoLemy II演员和UML序列图建模的应用程序的验证,映射到多处理器网络上(NOC)平台上。我们还提出了一个案例研究,其中一个可执行应用模型映射到不同的NoC拓扑上,并显示每个替代方案的通信延迟的仿真结果。

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