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Enhancing Storytelling Experience with Story-Aware Interactive Puppet

机译:通过故事感知互动木偶增强讲故事体验

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Puppets are often used in storytelling, but there are few studies about puppets regarding the storytelling experience. In this paper, we introduce the concept of an ideal puppet for storytelling and discuss directions for puppet development. The ideal puppet is able to automatically animate itself in line with a story plot and positively influence the interactions in the storytelling dynamic. To see how children and parents would accept the concept, we created a preliminary prototype and conducted user study using Wizard-of-Oz method. Participants experienced enhanced immersion and increased communication between them by through the automatic movement of the puppet. They expected various roles from the puppet such as actor, support tool, and friend, which made various usage scenarios possible. The puppet should be developed in the direction of enhancing its advantages and including various usage scenarios, especially by combining the needs of both automation and manipulation.
机译:木偶通常用于讲故事,但少数关于木偶关于讲故事体验的研究。 在本文中,我们介绍了讲故事的理想傀儡的概念,讨论了木偶开发方向。 理想的傀儡能够与故事情节完整地自动生动自动化,并积极影响讲故事动态的交互。 要查看儿童和父母如何接受这个概念,我们创建了一个初步的原型并使用oz-oz方法进行了用户学习。 参与者通过木偶的自动运动,经历了增强的沉浸和增加了它们之间的沟通。 他们预计傀儡等各种角色,如演员,支持工具和朋友,这使得各种使用情况可能。 傀儡应该在提高其优势的方向上发展,包括各种使用场景,尤其是通过组合自动化和操纵的需求。

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