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Modeling Perceived Screen Resolution Based on Position and Orientation of Wrist-Worn Devices

机译:基于腕带设备的位置和方向建模感知屏幕分辨率

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This paper presents a model allowing inferences of perceivable screen content in relation to position and orientation of mobile or wearable devices with respect to their user. The model is based on findings from vision science and allows prediction of a value of effective resolution that can be perceived by a user. It considers distance and angle between the device and the eyes of the observer as well as the resulting retinal eccentricity when the device is not directly focused but observed in the periphery. To validate our model, we conducted a study with 12 participants. Based on our results, we outline implications for the design of mobile applications that are able to adapt themselves to facilitate information throughput and usability.
机译:本文介绍了一种模型,允许对移动或可穿戴设备的位置和方向相对于其用户的位置和方向的推论。 该模型基于视觉科学的发现,允许预测用户可以感知的有效分辨率的值。 当器件未直接聚焦但在周边观察时,它考虑了设备和观察者的眼睛之间的距离和角度以及所得到的视网膜偏心。 为了验证我们的模型,我们进行了一项与12名参与者的一项研究。 根据我们的结果,我们概述了对能够适应信息吞吐量和可用性的移动应用程序设计的影响。

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