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A Method for Supporting English Composition by Animations as a Trigger for Reflection

机译:一种通过动画支持英语组成作为反射的触发器的方法

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We present a method which generates animation from sentences in English composed by a learner in order to visualize errors in them. In our learning environment, a learner is given a story in English with animation. Then, he/she is required to remind the story and to write it in English. Then the learning environment generates animation from the learner's sentences. The difference between the original animation and the learner's animation makes the errors in the learner's sentences clear. The learning environment, first, analyzes learner's inputs. When the results of the analysis have ambiguity or the results do not have enough information for animation generation, the environment removes the ambiguity or completes the results by referring to information of the original story the learner received. If the learner's inputs have a kind of errors that what a learner writes is different from the original story, the error is visualized as the difference between animation generated from the learner's inputs and the animation generated from the original story. This visualization of error in English sentences is a promising method to help a learner to be aware of his/her mistakes and correct them.
机译:我们介绍了一种从学习者组成的英语中的句子中生成动画,以便在它们中可视化错误。在我们的学习环境中,一个学习者以英语为一个有动画的故事。然后,他/她被要求提醒故事并用英语写作。然后,学习环境从学习者的句子生成动画。原始动画和学习者的动画之间的区别在于清除学习者的句子中的错误。首先,学习环境分析学习者的投入。当分析结果具有歧义或结果没有足够的动画生成信息时,环境通过参考学习者收到的原始故事的信息来消除歧义或完成结果。如果学习者的投入有一种错误的什么学习者写是从原来的故事不同,误差可视化为从学习者的输入生成的动画,并从原来的故事产生动画的区别。这种英语句子的错误可视化是一个有希望的方法,帮助学习者了解他/她的错误并纠正他们。

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