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Eye design in the plenoptic space of light rays

机译:光线光线光线空间的眼睛设计

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Natural eye designs are optimized with regard to the tasks the eye-carrying organism has to perform for survival. This optimization has been performed by the process of natural evolution over many millions of years. Every eye captures a subset of the space of light rays. The information contained in this subset and the accuracy to which the eye can extract the necessary information determines an upper limit on how well an organism can perform a given task. In this work we propose a new methodology for camera design. By interpreting eyes as sample patterns in light ray space we can phrase the problem of eye design in a signal processing framework. This allows us to develop mathematical criteria for optimal eye design, which in turn enables us to build the best eye for a given task without the trial and error phase of natural evolution. The principle is evaluated on the task of 3D ego-motion estimation.
机译:在携带的有机体表现为生存期的任务方面优化了自然眼睛设计。这种优化已经通过自然演进过程进行了超过数百万年的。每只眼睛都捕获光线空间的子集。该子集中包含的信息和眼睛可以提取必要信息的准确性确定有机体如何执行给定任务的上限。在这项工作中,我们提出了一种用于相机设计的新方法。通过将眼睛解释为光线空间中的样本模式,我们可以在信号处理框架中短语了解眼睛设计问题。这使我们能够为最佳眼睛设计开发数学标准,这反过来使我们能够在没有自然演进的试验和错误阶段的情况下为特定任务建立最佳眼睛。基本上评估了3D自我运动估计的任务。

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