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A Review of Agency Architectures in Interactive Drama Systems

机译:互动话剧系统中的代理机构架构述评

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This paper provides a review of the interactive drama field, attempting to create a taxonomy for classifying system affordances for emergence and authorial control, referred to in this paper as "agency architecture". The classification of interactive drama systems according to a spectrum of agency architectures, helps to identify open questions in the field, providing a better understanding of which architectures would benefit from greater attention from the research community. In this paper, several key interactive drama systems from the field’s literature are categorised by agency architecture. This is followed by a summary and analysis of their architectural classifications, alongside justifications for their assigned categories. It is then concluded with the identification of a number of research gaps, revealed by the compiled classifications, that highlight potential future research questions.
机译:本文对交互式戏剧领域进行了回顾,试图创建一种分类方法,以对出现和授权控制的系统功能进行分类,在本文中称为“机构体系结构”。根据一系列机构架构对交互式话剧系统进行分类,有助于识别该领域的未解决问题,从而更好地了解哪些架构将受益于研究界的更多关注。在本文中,该领域文献中的几个关键交互式戏剧系统是根据代理商架构进行分类的。接下来是对它们的体系结构分类的总结和分析,以及为其分配的类别的依据。最后,确定了一些研究差距,总结出了已汇编的分类表,这些差距突出了潜在的未来研究问题。

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