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Sonotris: Testing the Influence of Musical Tempo on Tetris Players Performance

机译:Sonotris:测试音乐节奏对俄罗斯方块玩家演奏的影响

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In this demo paper, we present Sonotris, a Tetris game with a dynamic soundtrack specifically designed to experiment with the influence of musical tempo on player performance. The different stages of the game use music whose tempo is either perfectly synchronous with the game, or accelerates progressively to prepare the speed steps, or is slightly out of sync, or in total opposition to the tension of the game. Our first tests on a group of 41 players showed a significant influence of tempo on the performance of novice players in Tetris and even more for those with a neutral evaluation of the music.
机译:在本演示文件中,我们介绍了Sonotris,这是一款具有动态配乐的俄罗斯方块游戏,其设计旨在试验音乐节奏对玩家演奏的影响。游戏的不同阶段使用的音乐其节奏与游戏完全同步,或者逐渐加速以准备速度步长,或者略微不同步,或者完全与游戏的张力相反。我们对41位演奏者进行的首次测试表明,节奏对俄罗斯方块中新手演奏者的演奏产生了重大影响,对于那些对音乐具有中立评价的演奏者来说,节奏的影响更大。

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