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Assessing the Relationship Between Type of Head Movement and Simulator Sickness Using an Immersive Virtual Reality Head Mounted Display: A Pilot Study

机译:使用沉浸式虚拟现实头戴式显示器评估头部运动类型与模拟器疾病之间的关系:一项初步研究

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Virtual Reality (VR) head-mounted displays are becoming more common and are drawing more attention from an increasing number of industries and organizations. Many groups are looking towards these types of technologies as a means for training, education, and entertainment. While research supports the capability of similar technologies for various uses, simulator sickness is still a main concern for extended exposure to virtual environments. Unfortunately, with the increasing number of commercial VR display technologies becoming available, little research exists evaluating the potential negative effects of VR usage. Furthermore, no explicit set of evaluation tools are available to guide thorough investigations of these devices. This experiment sought to evaluate a new commercially available VR head-mounted display and serve as a starting point for a larger-scale effort to determine best procedural practices for evaluating these types of technologies.
机译:虚拟现实(VR)头戴式显示器正变得越来越普遍,并吸引了越来越多的行业和组织的关注。许多团体都将这类技术作为培训,教育和娱乐的手段。尽管研究支持类似技术在各种用途中的功能,但仿真器疾病仍然是长时间暴露于虚拟环境中的主要问题。不幸的是,随着越来越多的商业VR显示技术可用,很少有研究评估VR使用的潜在负面影响。此外,没有明确的评估工具集可用来指导对这些设备的全面研究。该实验旨在评估一种新型的市售VR头戴式显示器,并作为大规模尝试确定评估这些类型技术的最佳程序实践的起点。

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