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Changes in Brain Blood Flow by the Use of 2D/3D Games

机译:通过使用2D / 3D游戏来改变脑血流量

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摘要

Recently, with the rapid progress in image processing and three-dimensional (3D) technology, stereoscopic images are not only seen on television but also in theaters, on game machines, etc. However, symptoms such as eye fatigue and 3D sickness may be experienced when viewing 3D films on displays and visual environments. The influence of stereoscopic vision on the human body has been insufficiently understood; therefore, it is important to consider the safety of viewing virtual 3D content. In this study, we examine whether exposure to 3D video clips affects the human body such as brain blood flow. Subjects viewed 3D video clips on the display of portable game machines, and time series data of their brain blood flow was measured by near-infrared spectroscopy (NIRS) with use of FOIRE-3000 (Shimazu Co. Ltd., Kyoto). Our results showed oxyhemoglobin tended to increase throughout the cerebral cortex while operating the game machines on the 3D display in comparison with the 2D display.
机译:近年来,随着图像处理和三维(3D)技术的飞速发展,立体图像不仅可以在电视上看到,而且可以在剧院,游戏机等上看到。但是,可能会出现眼疲劳和3D疾病等症状。在显示器和视觉环境上观看3D电影时。人们对立体视觉对人体的影响了解得还不够。因此,考虑观看虚拟3D内容的安全性很重要。在这项研究中,我们检查了3D视频剪辑的曝光是否会影响人体,例如脑部血液流动。受试者在便携式游戏机的显示屏上观看了3D视频剪辑,并使用FOIRE-3000(Shimazu Co. Ltd.,Kyoto)通过近红外光谱(NIRS)测量了他们脑血流的时间序列数据。我们的结果表明,与2D显示器相比,在3D显示器上操作游戏机时,整个大脑皮质中的氧合血红蛋白趋于增加。

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