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Sitting pose generation using genetic algorithm for NAO humanoid robots

机译:基于遗传算法的NAO人形机器人坐姿生成

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Humanoid robots are increasingly used to perform human mimicking tasks, such as walking, grasping, standing and sitting on objects. To generate poses interactively using a humanoid robot, the performed poses should be controlled to satisfy any potential interaction with the surrounding environment. In this paper, a simulated humanoid robot “NAO” is used to discover a fitness-based optimal sitting pose performed on various types of sittable-objects, varying in shape and height. Using an initial set of random valid sitting poses as the input generation, genetic algorithm (GA) is applied to construct the fitness-based optimal sitting pose for the robot to fit well on the sittable-object (i.e. box and ball). The used fitness criteria reflecting pose stability (i.e. how feasible the pose is based on real world physical limitation), converts poses into numerical stability level. The feasibility of the proposed approach is measured through a simulated environment using V-Rep simulator which shows how the GA is able to generate a fitness-based optimal sitting-pose. The real “NAO” robot is used to perform results generated by the simulation.
机译:类人机器人越来越多地用于执行模仿人类的任务,例如行走,抓握,站立和坐在物体上。为了使用人形机器人交互式地生成姿势,应控制执行的姿势,以满足与周围环境的任何潜在交互作用。在本文中,模拟人形机器人“ NAO”用于发现对各种形状和高度不同的各种坐便对象执行的基于健身的最佳坐姿。使用初始的一组随机有效坐姿作为输入生成,遗传算法(GA)被应用来构建基于适应度的最佳坐姿,以使机器人很好地适合于就座物体(即盒子和球)。所使用的反映姿势稳定性的适合度标准(即,姿势基于现实世界的物理限制的可行性)将姿势转换为数值稳定性级别。拟议方法的可行性是通过使用V-Rep模拟器的模拟环境来衡量的,该模拟器展示了GA如何生成基于健身度的最佳坐姿。真正的“ NAO”机器人用于执行模拟生成的结果。

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