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Designing multimedia for learning: narrative guidance and narrative construction

机译:设计用于学习的多媒体:叙事指导和叙事建构

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Narrative is fundamental to the ways we make sense of texs of all kinds because it provides structure and coherence, but it is difficult to see how this works in the context of multimedia interactive learning environments (MILEs). We tested our hypotheses about the form and function of narrative in MILEs by developing three versions of material on CD-ROM which had different narrative structures and analysed the impact of the different versions on learner behaviour. We present a theoretical framework in which we explain the concepts of narrative guidance and narrative construction and their application to the design of MILEs.
机译:叙述是我们对各种特征感的方式的基础,因为它提供了结构和一致性,但很难看出这在多媒体交互式学习环境(Miles)的背景下的工作。我们通过在CD-ROM上开发有三个具有不同叙述结构的材料和分析不同版本对学习者行为的影响,测试了我们的假设。我们展示了一个理论框架,我们解释了叙事指导和叙事建设的概念及其在迈尔斯设计中的应用。

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