首页> 外文会议>Robotics and Automation, 1997. Proceedings., 1997 IEEE International Conference on >Rapid world modeling: fitting range data to geometric primitives
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Rapid world modeling: fitting range data to geometric primitives

机译:快速的世界建模:将范围数据拟合到几何图元

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World modeling is defined as the process of creating a numerical geometric model of a real world environment or workspace. This model is often used in robotics to plan robot motions which perform a task while avoiding obstacles. In many applications where the world model does not exist ahead of time, structured lighting, laser range finders, and even acoustical sensors have been used to create three dimensional maps of the environment. These maps consist of thousands of range points which are difficult to handle and interpret. This paper presents a least squares technique for fitting range data to planar and quadric surfaces, including cylinders and ellipsoids. Once fit to these primitive surfaces, the amount of data associated with a surface is greatly reduced up to three orders of magnitude, thus allowing for more rapid handling and analysis of world data.
机译:世界建模定义为创建现实世界环境或工作空间的数值几何模型的过程。该模型通常用于机器人技术中,以计划执行动作的机器人动作,同时避开障碍物。在世界模型不早存在的许多应用中,结构化照明,激光测距仪甚至声学传感器已用于创建环境的三维地图。这些地图包含成千上万个难以处理和解释的测距点。本文提出了一种最小二乘技术,用于将范围数据拟合到包括圆柱体和椭球体在内的平面和二次曲面上。一旦适合这些原始曲面,与曲面关联的数据量将大大减少到三个数量级,从而可以更快速地处理和分析世界数据。

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