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Designing Contextually: An Investigation of Design-Based Research to Promote Situated Irish Language Identity through Virtual Reality

机译:情境设计:对基于设计的研究进行调查,以通过虚拟现实促进所居住的爱尔兰语言身份的研究

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The Irish language is a minority language within the island of Ireland with only 5% of speakers using it daily outside the education system. This paper presents the results of the third case study in a mixed methods design-based research experiment with the aim of improving the situated Irish language identity of Irish language learners. A situated virtual reality game was designed by the researchers in order to improve Irish language identity among its players. We outline the design decisions of the game along with the results of a five-week study with a context group of Irish language learners. Data gathered through the iterative process of the design based research cycles has informed the design decisions of the study. The study evaluates the change in attitudes, ideal self and vocabulary retention as a result of interaction with the virtual reality game.
机译:爱尔兰语是爱尔兰岛上的一种少数民族语言,只有5%的讲者每天在教育系统外使用它。本文介绍了基于混合方法设计的研究实验中的第三项案例研究的结果,旨在提高爱尔兰语言学习者的爱尔兰语定位。研究人员设计了一种虚拟的虚拟现实游戏,以提高其玩家之间的爱尔兰语言认同感。我们概述了游戏的设计决策,并与一组爱尔兰语言学习者进行了为期五周的研究结果。通过基于设计的研究周期的迭代过程收集的数据为研究的设计决策提供了依据。该研究评估了与虚拟现实游戏互动后的态度,理想自我和词汇保留率的变化。

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