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The Effect of Audio and Visual Modality Based CPR Skill Training with Haptics Feedback in VR

机译:基于视听模式的基于触觉反馈的心肺复苏术技能训练的效果

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The hypothesis of this study is to verify the sensory dominance with the combinations of three sensory modalities (Audio-Haptics (AH), Visual-Haptics (VH), Audio-Visual-Haptics (AVH)) using Virtual Reality (VR) based Cardiopulmonary Resuscitation (CPR) simulator. To test this hypothesis three experiments with three different groups of participants were conducted with the above three modes of combinations. Finally, three groups were tested for their CPR performance on an unknown linear chest stiffness of mannequin-based CPR simulator and their performance score was compared. The % mean and standard deviation of the performance score (p-value: 0.00006) in the testing phase for group A-AH, B-VH, and C-AVH is $77.95%pm 8.27%, 89.47%pm 6.19%, ext{and} 91.73%pm 3.14%$ respectively. The results show that the group who trained with the three sensory modalities have better performance than that of the other two groups. Our future work is to incorporate rescue breathing in the CPR training simulator for better skill training.
机译:这项研究的假设是,使用基于虚拟现实(VR)的心肺功能,通过三种感觉模态(听觉触觉(AH),视听触觉(VH),视听触觉(AVH))的组合来验证感觉优势。复苏(CPR)模拟器。为了验证该假设,使用上述三种组合模式对三个不同的参与者组进行了三个实验。最后,在基于人体模型的CPR仿真器的未知线性胸部刚度下测试了三组的CPR性能,并比较了它们的性能得分。 A-AH,B-VH和C-AVH组在测试阶段的性能得分(p值:0.00006)的均值和标准偏差的百分比为 $ 77.95 \%\ pm 8.27 \ %,89.47 \%\ pm 6.19 \%,\ \ text {and} \ 91.73 \%\ pm 3.14 \%$ 分别。结果表明,接受了三种感觉方式训练的组比其他两组具有更好的表现。我们未来的工作是将急救呼吸纳入CPR训练模拟器中,以进行更好的技能训练。

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