首页> 外文会议>Advances in Computer-Human Interactions, 2010. ACHI '10 >Model-Based Personalization within an Adaptable Human-Machine Interface Environment that is Capable of Learning from User Interactions
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Model-Based Personalization within an Adaptable Human-Machine Interface Environment that is Capable of Learning from User Interactions

机译:能够从用户交互中学习的自适应人机界面环境中基于模型的个性化

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The paper describes a multimodal interface architecture that is capable of automatic adaptation to the user by learning from the user's interaction patterns. The introduced architecture consists of a general way to specify multimodal HMI systems based on models with modes, transitions and guards as well as a mechanism to apply adaptations during the runtime process. Adaptations are defined as modifications of models which are specified during the specification process and used during the runtime process to control the program flow. To provide the developer with a flexible but secure way to define personalization uses cases in form of adaption rules we introduce modification boundaries that are defined as an additional model based on the same formalism as the models used for the program flow. The framework will be discussed by means of an example: Analyzing the interaction of the user after a recognition of a yet unknown speech command to infer and apply adequate modifications of the model to connect the unknown speech command with a typical user interaction.
机译:本文描述了一种多模式界面架构,该架构能够通过从用户的交互模式中学习来自动适应用户。引入的体系结构包括一种基于具有模式,过渡和保护的模型来指定多模式HMI系统的通用方法,以及一种在运行时过程中应用自适应的机制。适应定义为对模型的修改,这些修改在规范过程中指定,并在运行时过程中用于控制程序流。为了向开发人员提供一种灵活而安全的方式来以适应规则的形式定义个性化使用案例,我们引入了修改边界,这些边界被定义为基于与程序流程所用模型相同的形式主义的附加模型。将通过示例来讨论该框架:在识别出尚不知道的语音命令之后,分析用户的交互以推断并应用模型的适当修改,以将未知的语音命令与典型的用户交互联系起来。

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