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Designing a Cooperative Mixed-Reality Game About Reconciliation

机译:设计关于和解的合作混合现实游戏

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`Wall Mounted Level' is a cooperative mixed-reality game that leverages multimodal interactions to support its narrative of `reconciliation'. In it, players control their digitally projected characters and navigate them across a hand-drawn physical sculpture as they collaborate towards a shared goal: finding one another. The digital and physical characteristics of the game are further reflected in the ways in which players interact with the software and one another through `touch'. This paper discusses the design choices we made in creating the varying modes of player collaboration through both digital and physical engagement.
机译:“壁挂关卡”是一种合作的混合现实游戏,它利用多模式互动来支持其“和解”叙事。在其中,玩家可以控制他们的数字投影角色,并在他们朝着一个共同目标协作时找到他们,穿越手绘的物理雕塑,相互寻找。游戏的数字和物理特征进一步体现在玩家通过“触摸”与软件以及彼此交互的方式上。本文讨论了我们在通过数字和物理参与创建各种玩家协作模式时所做的设计选择。

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