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Generation of 3-D standard model data from flight simulator scenery data by at least partial processing of the procedural descriptions in the simulator BGL format files
Generation of 3-D standard model data from flight simulator scenery data by at least partial processing of the procedural descriptions in the simulator BGL format files
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机译:通过至少部分处理模拟器BGL格式文件中的程序描述,从飞行模拟器风景数据生成3-D标准模型数据
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摘要
Method for generation of object-orientated 3-D standard model data (26), especially in VRML format (28), from flight simulator scenery data (10) in BGL format, which is at least partially in the format of a procedural description. Accordingly commands of the procedural description are processed in a stepwise manner and output stored in an object data buffer until the buffer contains enough data to generate an object in 3-D standard model format. The invention also relates to a corresponding computer system for method implementation.
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