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SYSTEM AND METHOD FOR CROWD SIMULATION USING FLUID DYNAMIC SIMULATION
SYSTEM AND METHOD FOR CROWD SIMULATION USING FLUID DYNAMIC SIMULATION
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机译:利用流体动力学模拟进行人群模拟的系统和方法
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摘要
PURPOSE: A crowd simulation system using a dynamic fluid simulation method and a method thereof are provided to obtain a dynamic result by efficiently processing a collision in the expression of a large collision scene between crowds or entities in the crowds. CONSTITUTION: An initial setting unit generates initial settings about a plurality of crowds (S1). A parameter setting unit generates a collision parameter of the crowds (S2). A simulation unit performs a fluid simulation by using the collision parameter and the initial settings (S3). When a motion generating unit generates a motion designated during a collision between the crowds, the parameter setting unit modifies a position of each entity according to the motion (S4). [Reference numerals] (AA) Start; (BB) End; (S1) Setting topography, obstacles, crowd initial shapes, and moving route; (S2) Setting a collision parameter between entities and a collision parameter between crowds; (S3) Applying a fluid simulation based on the crowd entities; (S4) Modifying a position of each entity at a collision point between the crowds
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