首页> 外国专利> SYSTEM AND METHOD FOR RETAINING A STRATEGY VIDEO GAME PLAYER BY PREDICTING THE PLAYER GAME SATISFACTION USING PLAYER GAME BEHAVIOR DATA

SYSTEM AND METHOD FOR RETAINING A STRATEGY VIDEO GAME PLAYER BY PREDICTING THE PLAYER GAME SATISFACTION USING PLAYER GAME BEHAVIOR DATA

机译:通过使用玩家游戏行为数据预测玩家游戏满意度来保留战略视频游戏玩家的系统和方法

摘要

System and method for retaining a strategy video game player by classifying and predicting the player game satisfaction using data extracted from player interactive game sessions. The system and method are comprised of the following: (1) a strategy game player is classified to a predefined game personality archetype/s with specific psychological needs. (2) The satisfaction of player needs (or need satisfaction) is continually monitored (3) In cases where the satisfaction decreases, the system provides motivation in order to increase satisfaction,
机译:通过使用从玩家互动游戏会话中提取的数据来分类和预测玩家游戏满意度来保留策略视频游戏玩家的系统和方法。该系统和方法包括以下内容:(1)将策略游戏者分类为具有特定心理需求的预定游戏个性原型。 (2)持续监控玩家需求(或需求满意度)的满意度(3)在满意度降低的情况下,系统会提供动机以提高满意度,

著录项

  • 公开/公告号WO2016128960A1

    专利类型

  • 公开/公告日2016-08-18

    原文格式PDF

  • 申请/专利权人 SOREK SHAHAR;MATALON ALBERTINO;

    申请/专利号WO2016IL50060

  • 发明设计人 SOREK SHAHAR;MATALON ALBERTINO;

    申请日2016-01-19

  • 分类号A63F13;A63F13/10;

  • 国家 WO

  • 入库时间 2022-08-21 14:16:56

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