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SYSTEM AND METHOD FOR RETAINING A STRATEGY VIDEO GAME PLAYER BY PREDICTING THE PLAYER GAME SATISFACTION USING PLAYER GAME BEHAVIOR DATA
SYSTEM AND METHOD FOR RETAINING A STRATEGY VIDEO GAME PLAYER BY PREDICTING THE PLAYER GAME SATISFACTION USING PLAYER GAME BEHAVIOR DATA
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机译:通过使用玩家游戏行为数据预测玩家游戏满意度来保留战略视频游戏玩家的系统和方法
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摘要
System and method for retaining a strategy video game player by classifying and predicting the player game satisfaction using data extracted from player interactive game sessions. The system and method are comprised of the following: (1) a strategy game player is classified to a predefined game personality archetype/s with specific psychological needs. (2) The satisfaction of player needs (or need satisfaction) is continually monitored (3) In cases where the satisfaction decreases, the system provides motivation in order to increase satisfaction,
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