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Gaming system and method providing a multiplayer secondary game having an outcome determined based on play of a primary game of at least one, but not all, of the multiplayer secondary game players

机译:提供多人辅助游戏的游戏系统和方法,该多人辅助游戏具有基于至少一个但不是全部多人辅助游戏玩家的主游戏的玩法而确定的结果

摘要

Various embodiments of the present disclosure provide a gaming system and method providing a multiplayer secondary game having an outcome determined based on play of a primary game of at least one, but not all, of the secondary game players. In various embodiments, play of a primary game of a designated one of a plurality of players of a secondary game controls play of the secondary game independent of any play of any primary games of the other players of the secondary game. Put differently, play of the secondary game depends on play of the primary game of the designated player and does not depend on any play of any primary games of the other. Thus, while multiple players participate in the secondary game and may concurrently play individual primary games, play of the primary game of one, but not all, of those players controls play of the secondary game.
机译:本公开的各种实施例提供一种游戏系统和方法,该游戏系统和方法提供了具有基于至少一个但不是全部二次游戏玩家的一次游戏的玩法确定的结果的多人二次游戏。在各种实施例中,次要游戏的多个玩家中的一个指定的主游戏的玩法独立于次要游戏的其他玩家的任何主要游戏的任何玩法来控制次要游戏的玩法。换句话说,次要游戏的玩法取决于指定玩家的主要游戏的玩法,而不依赖于另一方的任何主要游戏的玩法。因此,当多个玩家参与次要游戏并且可以同时玩各个主要游戏时,那些玩家中的一个(但不是全部)的主要游戏的玩法控制了次要游戏的玩法。

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