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PHYSICALLY BASED SIMULATION METHODS FOR MODELING AND ANIMATING TWO-AND THREE-DIMENSIONAL DEFORMABLE OBJECTS
PHYSICALLY BASED SIMULATION METHODS FOR MODELING AND ANIMATING TWO-AND THREE-DIMENSIONAL DEFORMABLE OBJECTS
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机译:用于二维和三维变形对象建模和动画的基于物理的仿真方法
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摘要
The present disclosure relates generally to computer graphics applications, and more particularly to systems and methods for implementing two- and three-dimensional computer graphics modeling and animation of deformable objects in a simulated environment. More preferably, the present disclosure relates to computer or visual graphics applications using finite-element based and other physically based modeling or simulation methods.
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