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GESTION DE DONNÉES DE SAUVEGARDE UTILISATEUR DANS DES JEUX EN NUAGE

摘要

A method is provided, including: receiving, over a network by a cloud gaming server computer, a request from a client device to initiate gameplay of a cloud video game; responsive to the request, assigning the client device to a first data center from which to stream the gameplay of the cloud video game; responsive to the request, initiating transfer of user save data over the network from a second data center to the first data center; loading the cloud video game on a cloud gaming machine at the first data center, the loading of the cloud video game including loading of generic save data; initiating interactive gameplay of the cloud video game with the generic save data; during the interactive gameplay, completing the transfer of the user save data to the first data center; applying the user save data to update the execution of the cloud video game.

著录项

  • 公开/公告号EP3662980A1

    专利类型

  • 公开/公告日2020.06.10

    原文格式PDF

  • 申请/专利权人

    申请/专利号EP20151242.3

  • 发明设计人

    申请日2016.12.20

  • 分类号

  • 国家 EP

  • 入库时间 2022-08-21 10:54:26

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