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Drawing and re-drawing: working with the physicality of the performing body in costume design

机译:绘画和重新绘制:在服装设计中运用表演体的物理性

摘要

How does the act of drawing enable the costume designer to design costumes that work effectively with the physicality of the performing body?ududThis research is located in the field of scenography and refers specifically to costume design practices within this field. The research project developed from a growing visibility of performances developed and created primarily from the physicality of the body rather than from a text. In these performance environments, where there is no initial text to work from and sound, lighting and set have yet to be developed the costume designer must predominantly respond to the physicality of the performing body. However, if the costume designer is to ensure that their designs and costumes work effectively with the ideas developed by the performer they must also address the relationship between their interpretation of the performing body and the intentions of the performer.ududMy research responds to limited resources that examine and document how a costume designer can address this relationship and create designs that work with the physicality of the performing body rather than designs that work with a text. As a result of the limited resources in this area of costume design I refer to an additional field for reference. Using training practices based in figure skating to structure my drawing process my research provides new insight into how a costume designer can create costume designs that work with and enhance the physicality of the performing body. By using this repetitive drawing process to both interpret the performing body and initiate a dialogue with the performer my research enhances collaborative practices in costume design and within the field of scenography.ududIn the absence of relevant literature in figure skating, the drawing and redrawing approach I use is primarily examined and supported using a combination of performance and training approaches developed by Jacques Lecoq. These approaches address and explore how performance is created through an awareness of the physicality of the body in relation to the physicality of mark making, and through a repetitive training structure similar to that used in figure skating.ududDrawing is used as the primary research method, applied within a methodology based on Merleau-Ponty's phenomenological philosophy. This methodological approach both facilitates the costume designer's encounter with the physicality of the performing body and enables an examination of this encounter in order to understand how the designer interprets and makes sense of this body. These encounters are structured through and conducted within three ethnographic case studies based in theatre performance, costume design and figure skating. The research case studies are contextualised using interviews, diaries and background research and are analysed using a structure that draws on Corbin and Strauss's Grounded Theory.ududThe research concludes by outlining three main stages through which the process of drawing and re-drawing is applied and used to create costume designs that work effectively with the physicality of the performing body. In describing and explaining these three stages I outline how the repetitive drawing process integrates within a performance process and as a result becomes a vehicle for collaboration between the costume designer and the performer.
机译:绘画动作如何使服装设计师设计出与表演者身体相适应的服装? ud ud这项研究位于场景学领域,专门涉及该领域的服装设计实践。该研究项目的发展是由于人们对表演的日益了解,而表演的表现主要是靠身体的物理性而不是文本。在这些表演环境中,尚无原始文字可供使用,声音,灯光和布景尚未开发,服装设计师必须主要对表演者的身体做出反应。但是,如果服装设计师要确保他们的设计和服装能够有效地与表演者提出的想法配合使用,他们还必须解决他们对表演身体的诠释与表演者意图之间的关系。 ud ud我的研究回应有限的资源来检查和记录服装设计师如何解决这种关系,并创建与表演者身体相适应的设计,而不是与文本配合的设计。由于服装设计领域的资源有限,我参考了其他领域作为参考。通过使用基于花样滑冰的培训实践来构造绘画过程,我的研究为服装设计师如何创建可与表演者身体配合并提高表演者身体素质的服装设计提供了新见解。通过使用这种重复的绘画过程来诠释表演者的身体并与表演者进行对话,我的研究增强了服装设计和场景设计领域的合作实践。 ud ud在花样滑冰方面缺乏相关文献的情况下,绘画和我主要使用结合雅克·莱科克(Jacques Lecoq)开发的性能和培训方法来检查和支持我使用的重绘方法。这些方法解决并探讨了如何通过与标记制作的物理性有关的身体物理性意识以及与花样滑冰类似的重复训练结构来创建性能。 ud ud绘图是主要的研究方法,并在基于Merleau-Ponty现象学哲学的方法论中应用。这种方法论方法既有利于服装设计师与表演者身体的相遇,也可以检查这种相遇,以了解设计师如何诠释和理解这个身体。这些遭遇是通过在戏剧表演,服装设计和花样滑冰这三个民族志案例研究中进行构造和进行的。研究案例研究通过访谈,日记和背景研究进行了语境化,并使用了科宾和施特劳斯的扎根理论进行结构分析。 ud ud本研究总结了绘制和重画过程的三个主要阶段应用并用于创建可以与表演者的身体有效配合的服装设计。在描述和解释这三个阶段时,我概述了重复绘画过程如何整合到表演过程中,从而成为服装设计师和表演者之间协作的工具。

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    Gravestock Hannah;

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  • 年度 2011
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  • 正文语种 {"code":"en","name":"English","id":9}
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