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Hole filling in 3D volumetric objects

机译:在3D体积对象中填充孔

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摘要

The construction of hole filling (or hole segmentation) method for 3D volumetric images is a new challenging issue in computer science. It needs a geometrical approach since from a topological point of view 3D holes (tunnels) are not well-delimited subsets of three dimensional space. In this paper, the authors propose an original, efficient, flexible algorithm of hole filling for volumetric objects. The algorithm has been tested on artificial objects and very complicated crack propagation tomography images. The qualitative results, quantitative results and features of proposed approach are presented in the paper. According to our knowledge it is the first algorithm of hole filling for volumetric objects.
机译:用于3D体积图像的孔填充(或孔分割)方法的构建是计算机科学中的一个新的挑战性问题。它需要一种几何方法,因为从拓扑的角度来看3D孔(隧道)并不是三维空间的明确界定的子集。在本文中,作者提出了一种新颖的,高效的,灵活的体积对象填充孔算法。该算法已在人造物体和非常复杂的裂纹扩展断层扫描图像上进行了测试。本文介绍了该方法的定性结果,定量结果和特点。根据我们的知识,这是第一种用于填充体积对象的孔的算法。

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