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An advanced photogrammetric method to measure surface roughness: Application to volcanic terrains in the Piton de la Fournaise, Reunion Island

机译:一种测量表面粗糙度的先进摄影测量方法:在留尼汪岛皮顿-德拉富尔奈塞火山地貌中的应用

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We present a rapid in situ photogrammetric method to characterize surface roughness by taking overlapping photographs of a scene. The method uses a single digital camera to create a high-resolution digital terrain model (pixel size of ~1.32mm) by means of a free open-source stereovision software. It is based on an auto-calibration process, which calculates the 3D geometry of the images, and an efficient multi-image correlation algorithm. The method is successfully applied to four different volcanic surfaces-namely, a'a lava flows, pahoehoe lava flows, slabby pahoehoe lava flows, and lapilli deposits. These surfaces were sampled in the Piton de la Fournaise volcano (Reunion Island) in October, 2011, and displayed various terrain roughnesses. Our in situ measurements allow deriving digital terrain models that reproduce the millimeter-scale height variations of the surfaces over about 12m~2. Five parameters characterizing surface topography are derived along unidirectional profiles: the root-mean-square height (ξ), the correlation length (L_c), the ratio Z_s=ξ~2/L_c, the tortuosity index (τ), and the fractal dimension (D). Anisotropy in the surface roughness has been first investigated using 1-m-long profiles circularly arranged around a central point. The results show that L_c, Z_s and D effectively catch preferential directions in the structure of bare surfaces. Secondly, we studied the variation of these parameters as a function of the profile length by drawing random profiles from 1 to 12m in length. We verified that ξ and L_c increase with the profile length and, therefore, are not appropriate to characterize surface roughness variation. We conclude that Z_s and D are better suited to extract roughness information for multiple eruptive terrains with complex surface texture.
机译:我们提出一种快速的原位摄影测量方法,通过拍摄场景的重叠照片来表征表面粗糙度。该方法使用单个数码相机通过免费的开源立体视觉软件创建高分辨率的数字地形模型(像素大小为〜1.32mm)。它基于自动校准过程(可计算图像的3D几何形状)和高效的多图像相关算法。该方法已成功应用于四个不同的火山表面,即a'a熔岩流,pahoehoe熔岩流,slabby pahoehoe熔岩流和lapilli沉积物。这些表面于2011年10月在Piton de la Fournaise火山(留尼汪岛)中采样,并显示出各种地形粗糙度。我们的原位测量可以得出数字地形模型,该模型可以再现大约12m〜2范围内的毫米级高度变化。沿单向轮廓导出表征表面形貌的五个参数:均方根高度(ξ),相关长度(L_c),比率Z_s =ξ〜2 / L_c,曲折指数(τ)和分形维数(D)。首先使用围绕中心点圆形排列的1米长的轮廓研究了表面粗糙度的各向异性。结果表明,L_c,Z_s和D有效地捕获了裸露表面结构中的优先方向。其次,我们通过绘制长度为1至12m的随机轮廓来研究这些参数随轮廓长度的变化。我们验证了ξ和L_c随着轮廓长度的增加而增加,因此不适合表征表面粗糙度变化。我们得出结论,Z_s和D更适合于提取具有复杂表面纹理的多个喷发地形的粗糙度信息。

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