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首页> 外文期刊>International Journal of Innovation Management >WHERE DO GAMES OF INNOVATION COME FROM? EXPLAINING THE PERSISTENCE OF DYNAMIC INNOVATION PATTERNS
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WHERE DO GAMES OF INNOVATION COME FROM? EXPLAINING THE PERSISTENCE OF DYNAMIC INNOVATION PATTERNS

机译:创新游戏从何而来?探索动态创新模式的持久性

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This paper contributes to explaining how and why distinct games of innovation emerge by suggesting that games are nested in innovation systems with persistent innovation dynamics. Dominant lifecycle models focus on how innovation systems transit from an effervescent stage, to product innovation, to process innovation, and so on. They propose specific mechanisms and limiting conditions that affect knowledge production and investment to explain these systematic transitions. Building on these models, we rethink the conditions and mechanisms of innovation to suggest that endogenous renewal cycles can re-create the knowledge and funding necessary to maintain innovation systems for long periods in one stage. We take steps towards developing a theoretical model of innovation dynamics that extends the applicability of lifecycle theories and unifies them with emerging views such as high-velocity innovation and hyper-competition. We also describe three possible types of endogenous renewal cycles, each sustaining a different level of knowledge dynamism and enabling different types of games of innovation.
机译:本文通过说明游戏嵌套在具有持续创新动力的创新系统中,有助于解释不同的创新游戏如何以及为什么出现。主导生命周期模型专注于创新系统如何从起泡阶段过渡到产品创新,再到过程创新等等。他们提出了影响知识生产和投资的特定机制和限制条件,以解释这些系统的转变。在这些模型的基础上,我们重新考虑了创新的条件和机制,以表明内生的更新周期可以重新创建长期维护创新系统所必需的知识和资金。我们将采取步骤来开发创新动力学的理论模型,以扩展生命周期理论的适用性,并将其与诸如高速创新和过度竞争之类的新兴观点统一起来。我们还描述了三种可能的内源性更新周期类型,每种类型都维持着不同水平的知识动态性并实现了不同类型的创新游戏。

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