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Trophallaxis within a robotic swarm: bio-inspired communication among robots in a swarm

机译:机器人群中的Trophallaxis:群体中机器人之间的生物启发式交流

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This article presents a bio-inspired communication strategy for large-scale robotic swarms. The strategy-is based purely on robot-to-robot interactions without any central unit of communication. Thus, the emerging swarm regulates itself in a purely self-organized way. The strategy is biologically inspired by the trophallactic behavior (mouth-to-mouth feedings) performed by social insects. We show how this strategy can be used in a collective foraging scenario and how the efficiency of this strategy can be shaped by evolutionary computation. Although the algorithm works stable enough that it can be easily parameterized by hand, we found that artificial evolution could further increase the efficiency of the swarm's behavior. We investigated the suggested communication strategy by simulation of robotic swarms in several arena scenarios and studied the properties of some of the emergent collective decisions made by the robots. We found that our control algorithm led to a nonlinear, but graduated path selection of the emerging trail of loaded robots. They favored the shortest path, but not all robots converged to this trail, except in arena setups with extreme differences in the length of the two possible paths. Finally, we demonstrate how the flexibility of collective decisions that arise through this new strategy can be used in changing environments. We furthermore show the importance of a negative feedback in an environment with changing foraging targets. Such feedback loops allow outdated information to decay over time. We found that task efficiency is constrained by a lower and an upper boundary concerning the strength of this negative feedback.
机译:本文提出了一种针对大型机器人群体的生物启发式交流策略。该策略完全基于机器人之间的交互,而没有任何中央通信单元。因此,新兴的群体以纯粹自组织的方式自我调节。该策略受到社交昆虫的对口行为(嘴对嘴喂食)的生物学启发。我们展示了如何在集体觅食场景中使用该策略,以及如何通过进化计算确定该策略的效率。尽管该算法工作稳定,可以轻松地对其进行手工参数化,但我们发现,人工进化可以进一步提高群体行为的效率。我们通过在多个竞技场场景中对机器人群进行仿真来研究建议的通信策略,并研究了一些由机器人做出的新兴集体决策的属性。我们发现,我们的控制算法导致了非线性的,但逐步加载的机器人路径的路径选择。他们倾向于最短的路径,但是并非所有的机器人都趋于一致,除非在竞技场设置中两条可能路径的长度存在极大差异。最后,我们演示了如何在变化的环境中使用通过这种新策略产生的集体决策的灵活性。我们还显示了在不断变化的觅食目标环境中提供负面反馈的重要性。这种反馈回路使过时的信息随时间衰减。我们发现任务效率受到有关此负反馈强度的上下边界的限制。

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