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Exploration of temporal bone anatomy using mixed reality (HoloLens): development of a mixed reality anatomy teaching resource prototype

机译:混合现实临时骨解剖学探索(Hololens):发展混合现实解剖教学资源原型

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Mixed reality (MR), a technology which supplements the real world with virtual objects, is increasingly becoming available as a teaching tool in medical education. The Microsoft HoloLens device allows operators to experience MR using a head-mounted device without interfering with their physical reality, stimulating a realistic learning experience using virtual objects. This project aimed to develop a MR anatomy teaching application with HoloLens for exploring the anatomy of the temporal bone. The educational application was developed from a multidisciplinary collaboration between undergraduate and postgraduate students across several academic disciplines with Medtronic, a medical technology company. 3D anatomical models were built using ZBrush and Blender, while the HoloLens1 application was developed using Windows 10, Visual Studio 2017, Unity and Mixed Reality Toolkit (MRTK). Modules developed within the application included a basic HoloLens tutorial, a virtual temporal bone with surgical anatomy landmarks and free drilling of the temporal bone. The basic tutorial allows the operator to adapt to the MR environment prior to exploring the anatomical landmarks of the 3D temporal bone. The free drilling of the temporal bone using vertex displacement and texture stretching replicates a real-time bone drilling experience and allows the operator to explore the anatomical relationship between different otological structures.
机译:混合现实(MR)是一种用虚拟物体补充现实世界的技术,越来越多地成为医学教育的教学工具。 Microsoft Hololens设备允许操作员使用头戴式设备来体验MR,而不会干扰其物理现实,刺激使用虚拟对象的现实学习体验。该项目旨在制定带有Hololens的先生解剖学教学应用,用于探索颞骨的解剖学。教育申请是从大学生和研究生之间的多学科合作制定,跨越几个学科,医疗技术公司Medtronic。 3D使用ZBrush和Blender建造了一个解剖模型,而Hololens1应用程序是使用Windows 10,Visual Studio 2017,Unity和Mixt Reality Toolkit(MRTK)开发的。应用程序中开发的模块包括一个基本的龙头教程,一个虚拟颞骨,具有外科解剖学的地标和颞骨的自由钻孔。基本教程允许操作员在探索3D颞骨的解剖学地标之前适应MR环境。使用顶点位移和纹理拉伸的颞骨自由钻孔重复了实时骨钻探体验,并允许操作员探讨不同耳机结构之间的解剖关系。

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