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Markov Decision Process in no-data Problem based on Probabilitic Differental Equation in Fuzzy Events

机译:基于模糊事件中概率微分方程的无数据问题的马尔可夫决策过程

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Tanaka et al formulated the fuzzy-Bayes decision making rule by integral transformation based on the expected utility maximization theory as an extension to Wald's subjective modification fuzzy event. Hoń et al formulated the fiizzy Bayes decision making rule which extended Wald's decision function to fuzzy OR combination and fuzzy AND combination with many subjective distribution. This decision-making law is based on the state of nature Is a decision-making rule after mapping and conversion to fuzzy events, and it is an OR type 2 fiizzy by mapping fuzzy functions such as subjective distribution and utility functions to fuzzy events. Furthermore, Hoń introduced the Markovian time concept to the state of nature, and derived the Markov process and Markov decision process in fuzzy events. This is a natural extension to the stochastic process theory of Wald's decision function, and the fuzzy event of appearance of the natural state becomes a Markov process having a fiizzy transition matrix, and as a result of the Monte Carlo simulation, the annihilation, reversal, resurrection Repeat the cycle. Finally, Hori et al proposed an illusion state identification method as an example of adaptation of these fuzzy / Bayes decision making rnles. In addition. Hori et al. Firstly used the max product method by mapping / transformation of membership functions of fuzzy events in a fiizzy event in which the subjective distribution and utility function in the no data problem transit like ergodic Markov We formulated these Markov decision processes. Note that this series of flows is a natural extension to the stochastic process of Wald's decision function. Next, we consider subjective distribution and utility function as fuzzy functions, subjectivity maps / converis natural state by subjective distribution, utility assumes that natural state is mapped / converted by utility function. The subjectivity and the utility also showed that it follows Markov process. Finally, the subjectivity and utility in fuzzy events were propagated by Markov processes in which each element of the transition matrix follows the Markov process, and proposed the Markov decision process by the Max product method
机译:Tanaka等,基于预期实用的最大化理论作为沃尔德主观修改模糊事件的扩展,通过整体转换制定模糊贝叶斯决策规则。 Hoï等制定了浮标贝叶斯决策,使沃尔德的决策功能扩展到模糊或组合和模糊和组合与许多主观分布。该决策法基于自然状态是在映射和转换为模糊事件之后的决策规则,并且通过映射模糊函数,例如主观分发和实用程序函数来模糊事件,它是一个或类型2 fizzy。此外,Hoń将马尔科维亚时间概念引入自然状态,并在模糊事件中派生马尔可夫进程和马尔可夫决策过程。这是沃尔德的随机过程理论的自然延伸,自然状态外观的模糊事件成为具有浮气过渡矩阵的马尔可夫过程,并且由于蒙特卡罗模拟,湮灭,逆转,复活重复循环。最后,HORI等提出了一种幻觉状态识别方法,作为改编这些模糊/贝叶斯决策制造RNLE的示例。此外。 Hori等人。首先使用Max产品方法通过在蠕动事件中映射/转换模糊事件的成员函数,其中主观分发和实用程序在ergodic Markov等数据问题运输中,我们制定了这些马尔可夫决策过程。请注意,这一系列流动是沃尔德决策功能随机过程的自然延伸。接下来,我们将主观分布和实用程序函数视为模糊函数,主观性映射/偶发自然状态通过主观分布,实用程序假定通过实用程序函数映射/转换自然状态。主体性和实用程序还表明它遵循马尔可夫过程。最后,模糊事件中的主观性和效用由马尔可夫进程传播,其中过渡矩阵的每个元素遵循马尔可夫过程,并通过最大产品方法提出了马尔可夫决策过程

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