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Cellular automata-based approach for digital image scrambling

机译:基于蜂窝自动机的数字图像加扰方法

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Purpose - The purpose of this paper is to investigate two-dimensional outer totalistic cellular automata (2D-OTCA) rules other than the Game of Life rule for image scrambling. This paper presents a digital image scrambling (DIS) technique based on 2D-OTCA for improving the scrambling degree. The comparison of scrambling performance and computational effort of proposed technique with existing CA-based image scrambling techniques is also presented. Design/methodology/approach - In this paper, a DIS technique based on 2D-OTCA with von Neumann neighborhood (N_(vN)) is proposed. Effect of three important cellular automata (CA) parameters on gray difference degree (GDD) is analyzed: first the OTCA rules, afterwards two different boundary conditions and finally the number of CA generations (k) are tested. The authors selected a random sample of gray-scale images from the Berkeley Segmentation Data set and Benchmark, BSDS300 (www2.eecs.berkeley.edu/Research/Projects/CS/vision/bsds/) for the experiments. Initially, the CA is setup with a random initial configuration and the GDD is computed by testing all OTCA rules, one by one, for CA generations ranging from 1 to 10. A subset of these tested rules produces high GDD values and shows positive correlation with the k values. Subsequently, this sample of rules is used with different boundary conditions and applied to the sample image data set to analyze the effect of these boundary conditions on GDD. Finally, in order to compare the scrambling performance of the proposed technique with the existing CA-based image scrambling techniques, the authors use same initial CA configuration, number of CA generations, k = 10, periodic boundary conditions and the same test images. Findings - The experimental results are evaluated and analyzed using GDD parameter and then compared with existing techniques. The technique results in better GDD values with 2D-OTCA rule 171 when compared with existing techniques. The CPU running time of the proposed algorithm is also considerably small as compared to existing techniques. Originality/value - In this paper, the authors focused on using von Neumann neighborhood (N_(vN)) to evolve the CA for image scrambling. The use of N_(vN) reduced the computational effort on one hand, and reduced the CA rule space to 1,024 as compared to about 2.62 lakh rule space available with Moore neighborhood (N_M) on the other. The results of this paper are based on original analysis of the proposed work.
机译:目的 - 本文的目的是调查除了图像加扰的生活规则之外的二维外完全主义蜂窝自动机(2D-OTCA)规则。本文介绍了基于2D-OTCA的数字图像加扰(DIS)技术,用于改善加扰度。还提出了具有现有CA基于图像加扰技术的提出技术的扰扰性能和计算工作的比较。设计/方法/方法 - 本文提出了一种基于2D-OTCA的DIS技术与von neumann邻域(n_(vn))。分析了三种重要的蜂窝自动机(CA)参数对灰度差异程度(GDD)的影响:首先,OTCA规则,之后两个不同的边界条件,最后测试了CA世代(K)的数量。作者选择了从伯克利分段数据集和基准,BSDS300(www2.eecs.berkeley.edu/research/projects/cs/vision/s/ds/)的灰度样本。首先,通过随机初始配置设置CA,通过测试所有OTCA规则,一个接一个地,对于从1到10的CA代来计算GDD。这些测试规则的子集产生高GDD值并显示正相关k值。随后,该规则样本用于不同的边界条件,并应用于样本图像数据集,以分析这些边界条件对GDD的影响。最后,为了比较所提出的技术的加扰性能与现有的基于CA的图像扰扰技术,作者使用相同的初始CA配置,CA代数,K = 10,周期性边界条件和相同的测试图像。结果 - 使用GDD参数进行评估和分析实验结果,然后与现有技术进行比较。与现有技术相比,该技术导致具有2D-OTCA规则171的更好的GDD值。与现有技术相比,所提出的算法的CPU运行时间也大大小。原创性/价值 - 在本文中,作者专注于使用von neumann邻域(n_(vn))来发展CA for Image Scramble。使用N_(VN)一方面将计算工作减少,并将CA规则空间减少到1,024,而另一方面则摩尔邻域(N_M)可用约2.62万卢比规则空间。本文的结果基于对拟议工作的原始分析。

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