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首页> 外文期刊>IJIDeM: International Journal on Interactive Design and Manufacturing >Using motion capture to study human standing accessibility: comparison between physical experiment, static model and virtual ergonomic evaluations
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Using motion capture to study human standing accessibility: comparison between physical experiment, static model and virtual ergonomic evaluations

机译:使用运动捕获来研究人体站立可达性:物理实验,静态模型和虚拟人体工程学评估之间的比较

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摘要

Computer-aided modeling softwares are tools commonly used to perform ergonomic analyses, and specifically to assess the accessibility of products and environments. These tools are used to represent the dimensional characteristics of the end user in 3D and in a virtual environment. However, it remains often difficult to model the behaviors and capabilities of the subjects, which may influence the ergonomic analyzes. In this paper, a methodology using a motion capture device is presented, which integrates the human behavior and the physical characteristics of the body during the design evaluation process. The limits of validity of this approach are assessed by comparing the reach envelopes obtained by this method to those obtained through a static model, a CAD evaluation and real experiment with a panel of subjects. First, the accessibility areas of forty adult subjects, which may correspond to the distance of reachability of products, were evaluated by performing an accessibility task comprising 168 reach points. Second, anthropometric characteristics of participants were recorded and used to perform the reach assessments by a static approach, and then by a CAD-based analysis, where the reach was predicted using the software’s maximum reach envelope generation. Finally, anthropometric characteristics were used to define virtual mannequins, controlled by the designer and a motion capture device in order to perform the accessibility assessments. In spite of the simple nature of the presented design problem (two-dimensional), the results show important differences between the methods. The proposed methodology using a motion capture provides the most similar results to those obtained from the experiment.
机译:计算机辅助建模软件是常用于进行符合人体工程学分析的工具,并专门用于评估产品和环境的可访问性。这些工具用于表示3D和虚拟环境中的最终用户的尺寸特性。然而,仍然难以模拟受试者的行为和能力,这可能影响人体工程学分析。本文介绍了使用运动捕获装置的方法,其在设计评估过程中整合了人的行为和身体的物理特征。通过将通过这种方法获得的REART包络进行比较通过静态模型,CAD评估和实验实验,通过将通过静态模型,CAD评估和实验实验进行评估来评估这种方法的有效性。首先,通过执行包括168到达点的可访问性任务来评估四十成年对象的四十成年对象的可访问性区域。其次,记录参与者的人类测量特征,并用于通过静态方法进行REACH评估,然后通过基于CAD的分析,其中使用软件的最大达到信封生成来预测REACH。最后,使用人体测量特性来定义虚拟人体模型,由设计者和运动捕获装置控制,以便执行可访问性评估。尽管所提出的设计问题(二维)的简单性质,结果表明了该方法之间的重要差异。使用运动捕获的提出方法提供了与从实验中获得的结果的最相似的结果。

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