...
【24h】

The method for generating 3D audio content

机译:产生3d音频内容的方法

获取原文
获取原文并翻译 | 示例
           

摘要

The rapid development of 3D video inspired the demand for 3D audio technology and products, but the products on the market currently are difficult to produce a real 3D audio effect synchronized with 3D videos. This article derive generating principles and formulas for movable virtual sound source base on VBAP and Clustering in the 3D sound field, design and implement the method to generate 3D Audio Content, the produced virtual sound source could customize different trajectories and speed in the 3D sound field. As to different 3D audio systems, after modify the corresponding parameters according to the allocation model, could generate suitable 3D audio and make audiences feel ubiquitous audio-visual enjoyment. After field tests in the 3D sound field, the movement of the movable virtual sound source generated by this method is obvious and stable, vastly improves the efficiency and accuracy compared with manual method, provide a high efficiency generating method for related film creation.
机译:3D视频的快速发展激发了对3D音频技术和产品的需求,但是目前市场上的产品很难产生与3D视频同步的真实3D音频效果。本文基于3D声场中基于VBAP和聚类的可移动虚拟声源生成原理和公式,设计并实现生成3D音频内容的方法,生成的虚拟声源可以在3D声场中自定义不同的轨迹和速度。对于不同的3D音频系统,根据分配模型修改相应的参数后,可以生成合适的3D音频,使听众感受到无处不在的视听享受。经过在3D声场中的现场测试,该方法产生的可移动虚拟声源的运动是明显且稳定的,与手动方法相比大大提高了效率和准确性,为相关电影创作提供了一种高效的产生方法。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号