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Mechanism design for set cover games with selfish element agents

机译:具有自私元素代理的封面游戏的机制设计

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In this article, we study the set cover games when the elements are selfish agents, each of which has a privately known valuation of receiving the service from the sets, i.e., being covered by some set. Each set is assumed to have a fixed cost. We develop several approximately efficient strategyproof mechanisms that decide, after soliciting the declared bids by all elements, which elements will be covered, which sets will provide the coverage to these selected elements, and how much each element will be charged. For single-cover set cover games, we present a mechanism that is at least 1/d_(max)-efficient, i.e., the total valuation of all selected elements is at least 1/d_(max) fraction of the total valuation produced by any mechanism. Here, d_(max) is the maximum size of the sets. For multi-cover set cover games, we present a budget-balanced strategyproof mechanism that is 1/d_(max)H_(d_(max))-efficient under reasonable assumptions. Here, H_n is the harmonic function. For the set cover games when both sets and elements are selfish agents, we show that a cross-monotonic payment-sharing scheme does not necessarily induce a strategyproof mechanism.
机译:在本文中,我们研究了当元素是自私代理时的封面游戏,其中每个元素都有从集合接收服务的私有评估,即被某个集合覆盖。假定每组都有固定成本。我们开发了几种近似有效的策略验证机制,这些机制在所有元素征求了投标报价之后,决定要覆盖哪些元素,哪些集合将覆盖这些选定的元素,以及每个元素要收取多少费用。对于单套封面游戏,我们提出了一种效率至少为d /(max)的机制,即,所有选定元素的总估值至少为由d产生的总估值的1 / d_(max)分数。任何机制。此处,d_(max)是集合的最大大小。对于多封面的封面游戏,我们提出了一种预算平衡的策略证明机制,在合理的假设下,效率为1 / d_(max)H_(d_(max))。在此,H_n是谐波函数。对于当集合和元素都是自私行为者的集合封面游戏,我们证明了跨单调的支付共享方案并不一定能引发一种策略证明机制。

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