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Geometric specification of dynamics: Learning to visually perceive kinetic quantities from static images

机译:动力学的几何规格:学习从视觉上直观地感知运动量

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摘要

In a single experiment,perceivers viewed computer-generated hammer-like objects and estimated a kinetic property.Each hammer comprised a cylinder of some diameter and height,attached to a handle-a second cylinder of fixed diameter and variable length.On 5 blocks of trials, three groups of perceivers reported a property reflecting mass,torque, or moment of inertia.Blocks 2-4 were training blocks on which numerical feedback was given.On blocks 6 and 7,perceivers were asked to report the kinetic properties not reported on blocks 1-5.We were interested in how geometrical object properties affected the perception of kinetic prop- erties,and how that perception changed with experience.To determine how geometrical object properties informed reports of kinetics, a continuous information space of head diameter and height, and handle length was created, and perceivers' loci within that space were determined. Perceivers began at various distances from the optimum for the to-be-reported property and were closer to the optimum after training. On blocks 6 and 7, performance did not reflect transfer from training on another property. The results were interpreted in the context of the theory of direct learning.
机译:在单个实验中,感知者查看了计算机生成的类似锤子的物体,并估计了动力学特性。每个锤子都包括一个直径和高度一定的圆柱体,并附接到手柄上,第二个圆柱体的直径和长度可变。固定在5个块上在试验中,三组感知器报告了反映质量,扭矩或惯性矩的特性。第2-4块是训练块,提供了数值反馈。在第6块和第7块,要求感知器报告未报告的动力学特性方框1-5。我们对几何物体特性如何影响动力学特性的感知以及该感知如何随经验而改变感兴趣。要确定几何物体特性如何为动力学报告提供信息,即头部直径和高度的连续信息空间,然后创建手柄长度,并确定该空间内的感知器位置。感知者从要报告的属性的最佳值开始有不同的距离,并且在训练后接近最佳值。在第6块和第7块,绩效未反映出从另一项财产的培训中获得的转移。在直接学习理论的背景下解释了结果。

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