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Language games: Comment on 'Modelling language evolution: Examples and predictions' by Tao Gong, Lan Shuai, Menghan Zhang

机译:语言游戏:陶功,蓝帅,张梦涵对“建模语言进化:实例与预测”的评论

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The debate on language origin and evolution has benefited from a largely interdisciplinary effort, involving linguists, anthropologists, sociologist as well as physicists, mathematicians and computer scientists. A fundamental question is whether a shared communication system can emerge from repeated interactions among individuals, not relying on any a priori or innate language-specific structure. Modeling, and in particular language games, proved to be a powerful tool to gain insight on this beautiful mystery. In particular, fruitful investigations has been done concerning the possibility for a population of individuals to exploit local communication acts to build up a shared vocabulary [1] or a system oflinguistic categories reproducing the universality and the hierarchies observed in anthropological data [2-4]. A particular effort has been also devoted to the origin of the complex organization of syntax in hierarchical structures, one of the core design features of human language. As Gong and coauthors highlighted in this review [5], a combinatorial and compositional structure can emerge out of a holistic language due to communication purposes, and explaining how this could possibly happen still represents an intriguing challenge [6-11]. It is important to remark how theoretical investigations should be, and are more and more, paralleled by a growing attention to a careful comparison with data on language formation. Different kind of data can be exploited to shed light on different questions. Diachronic and historical data related to migration patterns have been used for instance to study the timescales oflanguage evolution. Anthropological studies on pre-industrialized populations [12,13] have been crucial in the understanding language universals. At the same times, experiments in cognitive science helped in shading light on the mechanisms emerging when individuals are called to perform communicative tasks [14]. It is worth mentioning in this perspective how advances in information and communication technologies allow nowadays the realization of focused experiments also in the framework of the emergence of linguistic structures exploiting the huge basin of web users. In particular, a general trend is emerging for the adoption of web-games as a very interesting laboratory to run experiments in the social-sciences and whenever the contribution of human beings is crucially required for research purposes. This is opening tremendous opportunities to monitor the emergence of specific linguistic features and their co-evolution with the structure of our conceptual spaces.
机译:语言起源和进化的辩论得益于跨学科的努力,其中包括语言学家,人类学家,社会学家以及物理学家,数学家和计算机科学家。一个基本的问题是,共享的通讯系统是否可以通过个人之间的反复交互而出现,而不依赖于任何先验或固有的语言特定结构。建模,尤其是语言游戏,被证明是了解这一美丽奥秘的有力工具。尤其是,已经进行了卓有成效的调查,涉及一群人是否有可能利用当地的交流行为来建立共同的词汇[1]或语言类别系统,再现人类学数据中观察到的普遍性和层次结构[2-4]。 。还特别致力于层次结构中语法的复杂组织的起源,层次结构是人类语言的核心设计特征之一。正如龚和合著者在这篇综述中强调的那样[5],由于沟通的目的,组合和组成结构可能会从整体语言中浮现出来,并且解释这种情况如何发生仍然是一个有趣的挑战[6-11]。重要的是要指出,理论研究应该如何并且越来越多地与越来越多的注意与语言形成数据进行仔细比较同时出现。可以利用不同种类的数据阐明不同的问题。与迁移模式有关的历时和历史数据已被用于例如研究语言演变的时标。对前工业化人群的人类学研究[12,13]在理解语言通用性方面至关重要。同时,认知科学的实验帮助人们了解了当人们被要求执行交际任务时出现的机制[14]。值得一提的是,在当今利用信息和通信技术的进步,以及在利用大量网络用户的语言结构出现的框架内,如何实现有针对性的实验。特别是,将网络游戏作为在社会科学领域进行实验的非常有趣的实验室,以及为研究目的而迫切需要人类做出贡献的一种新趋势正在兴起。这为监视特定语言功能的出现及其与我们概念空间结构的共同演变提供了巨大的机会。

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