...
首页> 外文期刊>The Visual Computer >Separating semantics from rendering: a scene graph based architecture for graphics applications
【24h】

Separating semantics from rendering: a scene graph based architecture for graphics applications

机译:从渲染中分离语义:用于图形应用程序的基于场景图的体系结构

获取原文
获取原文并翻译 | 示例
           

摘要

A large number of rendering and graphics applications developed in research and industry are based on scene graphs. Traditionally, scene graphs encapsulate the hierarchical structure of a complete 3D scene, and combine both semantic and rendering aspects. In this paper, we propose a clean separation of the semantic and rendering parts of the scene graph. This leads to a generally applicable architecture for graphics applications that is loosely based on the well-known Model-View-Controller (MVC) design pattern for separating the user interface and computation parts of an application. We explore the benefits of this new design for various rendering and modeling tasks, such as rendering dynamic scenes, out-of-core rendering of large scenes, generation of geometry for trees and vegetation, and multi-view rendering. Finally, we show some of the implementation details that have been solved in the process of using this software architecture in a large framework for rapid development of visualization and rendering applications.
机译:在研究和行业中开发的大量渲染和图形应用程序都是基于场景图的。传统上,场景图封装了完整3D场景的层次结构,并结合了语义和渲染方面。在本文中,我们提出了场景图的语义和渲染部分的清晰分离。这导致了图形应用程序的普遍适用的体系结构,该体系结构大致基于众所周知的“模型-视图-控制器”(MVC)设计模式,用于分离用户界面和应用程序的计算部分。我们将探索这种新设计对各种渲染和建模任务的好处,例如渲染动态场景,大型场景的核心外渲染,生成树木和植被的几何图形以及进行多视图渲染。最后,我们展示了在大型框架中使用此软件体系结构以快速开发可视化和渲染应用程序过程中已解决的一些实现细节。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号