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Secure event signature protocol for peer-to-peer massive multiplayer online games using bilinear pairing

机译:使用双线性配对的对等大型多人在线游戏的安全事件签名协议

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摘要

With the development of the Internet, multiplayer online games are rapidly replacing the traditional single-player games. The peer-to-peer architecture, which is suitable for massive multiplayer online games, is being considered as the replacement for traditional client–server architecture. Because the current solutions cannot prevent the cheating problems to gain unfair advantages in these games completely, we summarize the problems existing in some event signature protocols for peer-to-peer online games and propose a new secure event signature protocol. The security basis of the proposed protocol is the discrete logarithms and bilinear pairing. Our protocol provides higher security than some current protocols on secure event signature, although the efficiency of our protocol is lower than theirs. Copyright © 2012 John Wiley & Sons, Ltd.
机译:随着互联网的发展,多人在线游戏正在迅速取代传统的单人游戏。适用于大型多人在线游戏的对等体系结构被认为是传统客户端-服务器体系结构的替代。由于当前的解决方案无法完全防止欺诈问题在这些游戏中获得不公平的优势,因此我们总结了一些对等在线游戏的事件签名协议中存在的问题,并提出了一种新的安全事件签名协议。该协议的安全性基础是离散对数和双线性对。尽管我们的协议的效率比它们的效率低,但我们的协议在安全事件签名方面比某些当前协议提供更高的安全性。版权所有©2012 John Wiley&Sons,Ltd.

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