"O brave new world, that hath such people in't!" Though I'm not a Shakespearean scholar by any stretch of the imagination, I think I am on pretty solid pedagogical ground when I say that Miranda never clapped eyes on a graphic novel. But her exclamation fits them - graphic novels provide entry into a multitude of brave (and often very strange) new worlds. Along with their moving counterpart, anime, graphic novels have had a slow rise to acceptance in the library world. When I worked in a public library at the beginning of the decade, the selection committee had many a lively discussion over the appropriateness of collecting graphic novels (or "comic books" as some committee members insisted on calling every offering in the genre), despite the increasingly loud clamour for them by our users.
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